Microsoft Reports Sharp Decline In Xbox Hardware Sales For Q4, But There's A Silver Lining

Zinger Key Points
  • Xbox hardware sales drop 42% year-over-year, reflecting an industry-wide decline.
  • Microsoft's gaming revenue surges 44%, boosted by Activision Blizzard acquisition impact.

Microsoft Corp‘s MSFT latest earnings report reveals a mixed bag for its Xbox division. Hardware sales have taken a significant hit, dropping 42% year-over-year in the fourth quarter.

This follows a 31% decline in the previous quarter, and although there was a slight uptick of 3% in Q2 due to holiday promotions, the overall trend has been downward. According to IGN, this pattern has persisted for several quarters, with a 7% drop noted in Q1 as well.

See Also: Microsoft CEO Satya Nadella Says Tech Giant Has 500M Monthly Users Across Gaming Platforms, Devices: ‘Our Content Pipeline Has Never Been Stronger’

Industry-Wide Decline in Hardware Sales

This decline in hardware sales isn’t isolated to Xbox alone. Circana’s recent report shows that all major console makers, including Sony Group Corp. SONY and Nintendo ADR NTDOY, have experienced double-digit percentage declines in May 2024.

The Nintendo Switch, in particular, saw the most significant drop. These declines indicate the natural life cycle of gaming consoles, as all three major systems are now in the later stages of their current generations. Xbox has acknowledged this trend and hinted at the development of a “next-gen” console, with more information expected around the holiday season.

The Silver Lining: Gaming Revenue Soars

Despite the slump in hardware sales, Microsoft’s gaming revenue tells a more positive story. Overall gaming revenue surged 44% year-over-year, setting new quarterly records.

This impressive growth can be attributed to the acquisition of Activision Blizzard, which was not part of Microsoft’s revenue stream last year.

The acquisition added a significant 48 points of net impact, suggesting that Xbox’s non-Activision-Blizzard business has not performed as strongly as it did last year. However, Xbox content and services revenue saw a remarkable 61% increase year-over-year, with 58 points of net impact from the acquisition.

Read Next: Satya Nadella Says Microsoft’s Copilot Drives 40% Of GitHub’s Revenue Growth: We Are Also ‘Enabling Anyone To Use Natural Language To Create Apps…’

Image credits: VGV MEDIA on Shutterstock.

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